Table of Contents

Class Poke

Namespace
BOOSE
Assembly
BOOSE.dll

Poke an array, i.e. set the value of an array cell. poke [array name] [row] [optional column] = [value]

public class Poke : Array, ICommand
Inheritance
Poke
Implements
Inherited Members

Constructors

Poke()

public Poke()

Methods

CheckParameters(string[])

Checks that there are 3 or 4 parameters.. array (size) (optional dimension)

public override void CheckParameters(string[] parameter)

Parameters

parameter string[]

Compile()

Ensure array is correctly declared

public override void Compile()

Exceptions

CommandException

Execute()

Evaluate any expression and store the evaluatedExpression result in instance data for sub classes. Expressions are evaluated at runtime by a StoredProgram object (Program)

public override void Execute()

Set(StoredProgram, string)

Set a Command Object

public override void Set(StoredProgram Program, string Params)

Parameters

Program StoredProgram

Reference to valid StoredProgram

Params string

Original parameter list e.g. "num1,num2"