Class Poke
- Namespace
- BOOSE
- Assembly
- BOOSE.dll
Poke an array, i.e. set the value of an array cell. poke [array name] [row] [optional column] = [value]
public class Poke : Array, ICommand
- Inheritance
-
Poke
- Implements
- Inherited Members
Constructors
Poke()
public Poke()
Methods
CheckParameters(string[])
Checks that there are 3 or 4 parameters.. array (size) (optional dimension)
public override void CheckParameters(string[] parameter)
Parameters
parameter
string[]
Compile()
Ensure array is correctly declared
public override void Compile()
Exceptions
Execute()
Evaluate any expression and store the evaluatedExpression result in instance data for sub classes. Expressions are evaluated at runtime by a StoredProgram object (Program)
public override void Execute()
Set(StoredProgram, string)
Set a Command Object
public override void Set(StoredProgram Program, string Params)
Parameters
Program
StoredProgramReference to valid StoredProgram
Params
stringOriginal parameter list e.g. "num1,num2"